<?xml version="1.0"?>
<File>
  <Path>C:\Program Files\THQ\Company of Heroes\WW2\Data\Scenarios\mp\River Confluence\River Confluence.sgb</Path>
  <Entities>
    <Entity>
      <Blueprint>ebps\gameplay\starting_position</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\HQ_Marker.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10000</ID>
        <ID>10001</ID>
        <ID>10002</ID>
        <ID>10003</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\map_entry_point</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Structures\MapEntryPoint\MapEntryPoint.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10004</ID>
        <ID>10005</ID>
        <ID>10006</ID>
        <ID>10007</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\bridges\bridge_25_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\bridges\Bridge_25_01.rgm</File>
        <File>DATA:Art\Models\environment\art_ambient\bridges\rebuilt_bridge_section_left.rgm</File>
        <File>DATA:Art\Models\environment\art_ambient\bridges\rebuilt_bridge_section_right.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10013</ID>
        <ID>10014</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\fuel_point_high</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Resource_points\Fuel_high.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Secured.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10029</ID>
        <ID>10030</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\manpower_resource_point</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Resource_points\NULL.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
      </RGMFiles>
      <Count>9</Count>
      <EntityIDs>
        <ID>10035</ID>
        <ID>10176</ID>
        <ID>10177</ID>
        <ID>10178</ID>
        <ID>10179</ID>
        <ID>10180</ID>
        <ID>10181</ID>
        <ID>10182</ID>
        <ID>10183</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\munition_point_medium</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Resource_points\Munitions_Fuel_med.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Secured.rgm</File>
      </RGMFiles>
      <Count>6</Count>
      <EntityIDs>
        <ID>10051</ID>
        <ID>10052</ID>
        <ID>10164</ID>
        <ID>10165</ID>
        <ID>10172</ID>
        <ID>10173</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\support\support_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\support\support_01.rgm</File>
      </RGMFiles>
      <Count>36</Count>
      <EntityIDs>
        <ID>10069</ID>
        <ID>10070</ID>
        <ID>10071</ID>
        <ID>10072</ID>
        <ID>10073</ID>
        <ID>10084</ID>
        <ID>10085</ID>
        <ID>10086</ID>
        <ID>10087</ID>
        <ID>10088</ID>
        <ID>10089</ID>
        <ID>10090</ID>
        <ID>10091</ID>
        <ID>10092</ID>
        <ID>10093</ID>
        <ID>10094</ID>
        <ID>10095</ID>
        <ID>10096</ID>
        <ID>10097</ID>
        <ID>10098</ID>
        <ID>10108</ID>
        <ID>10109</ID>
        <ID>10110</ID>
        <ID>10111</ID>
        <ID>10113</ID>
        <ID>10114</ID>
        <ID>10116</ID>
        <ID>10117</ID>
        <ID>10118</ID>
        <ID>10119</ID>
        <ID>10121</ID>
        <ID>10122</ID>
        <ID>10123</ID>
        <ID>10124</ID>
        <ID>10125</ID>
        <ID>10126</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\water_features\culvert_04</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\water_features\culvert_04.rgm</File>
      </RGMFiles>
      <Count>14</Count>
      <EntityIDs>
        <ID>10099</ID>
        <ID>10100</ID>
        <ID>10101</ID>
        <ID>10102</ID>
        <ID>10104</ID>
        <ID>10105</ID>
        <ID>10106</ID>
        <ID>10107</ID>
        <ID>10127</ID>
        <ID>10128</ID>
        <ID>10129</ID>
        <ID>10130</ID>
        <ID>10131</ID>
        <ID>10132</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\bunker_marker</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Tech_tree\MG_Bunker.rgm</File>
      </RGMFiles>
      <Count>12</Count>
      <EntityIDs>
        <ID>10152</ID>
        <ID>10153</ID>
        <ID>10154</ID>
        <ID>10155</ID>
        <ID>10156</ID>
        <ID>10157</ID>
        <ID>10184</ID>
        <ID>10185</ID>
        <ID>10243</ID>
        <ID>10244</ID>
        <ID>10245</ID>
        <ID>10246</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\fuel_point_medium</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Resource_points\Fuel_med.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Secured.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10158</ID>
        <ID>10159</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\munition_point</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Resource_points\Munitions_Fuel.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Secured.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10162</ID>
        <ID>10163</ID>
        <ID>10166</ID>
        <ID>10167</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\races\axis\vehicles\88mm_flak_36_at</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Vehicles\88mmFlakCannon\88mmFlakCannon.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10186</ID>
        <ID>10187</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\races\axis\vehicles\150mm_nebelwerfer</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Vehicles\Nebelwerfer\Nebelwerfer.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10188</ID>
        <ID>10189</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\props\flakvierling38_quad20mm_aagun_sp_m07</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Vehicles\FLAKVIERLING 38 20mm\FLAKVIERLING 38 20mm.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10190</ID>
        <ID>10191</ID>
        <ID>10773</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\support\support_02_post</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\support\support_02_post.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10193</ID>
        <ID>10194</ID>
        <ID>10195</ID>
        <ID>10196</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_01\roughstone2_3x2_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_01\roughstone2_3x2_house_01.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10203</ID>
        <ID>10430</ID>
        <ID>10945</ID>
        <ID>10993</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10210</ID>
        <ID>10954</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10211</ID>
        <ID>10419</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\grove_l_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\grove_l_01.rgm</File>
      </RGMFiles>
      <Count>32</Count>
      <EntityIDs>
        <ID>10212</ID>
        <ID>10214</ID>
        <ID>10221</ID>
        <ID>10225</ID>
        <ID>10229</ID>
        <ID>10233</ID>
        <ID>10234</ID>
        <ID>10235</ID>
        <ID>10249</ID>
        <ID>10281</ID>
        <ID>10292</ID>
        <ID>10296</ID>
        <ID>10309</ID>
        <ID>10313</ID>
        <ID>10314</ID>
        <ID>10315</ID>
        <ID>10331</ID>
        <ID>10339</ID>
        <ID>10340</ID>
        <ID>10358</ID>
        <ID>10362</ID>
        <ID>10365</ID>
        <ID>10371</ID>
        <ID>10377</ID>
        <ID>10384</ID>
        <ID>10388</ID>
        <ID>10391</ID>
        <ID>10399</ID>
        <ID>10413</ID>
        <ID>10414</ID>
        <ID>10463</ID>
        <ID>10464</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\grove_l_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\grove_l_02.rgm</File>
      </RGMFiles>
      <Count>45</Count>
      <EntityIDs>
        <ID>10215</ID>
        <ID>10216</ID>
        <ID>10217</ID>
        <ID>10226</ID>
        <ID>10227</ID>
        <ID>10236</ID>
        <ID>10250</ID>
        <ID>10251</ID>
        <ID>10252</ID>
        <ID>10265</ID>
        <ID>10266</ID>
        <ID>10269</ID>
        <ID>10282</ID>
        <ID>10293</ID>
        <ID>10297</ID>
        <ID>10301</ID>
        <ID>10308</ID>
        <ID>10312</ID>
        <ID>10334</ID>
        <ID>10335</ID>
        <ID>10341</ID>
        <ID>10342</ID>
        <ID>10348</ID>
        <ID>10354</ID>
        <ID>10355</ID>
        <ID>10363</ID>
        <ID>10369</ID>
        <ID>10370</ID>
        <ID>10374</ID>
        <ID>10378</ID>
        <ID>10380</ID>
        <ID>10381</ID>
        <ID>10382</ID>
        <ID>10385</ID>
        <ID>10389</ID>
        <ID>10394</ID>
        <ID>10396</ID>
        <ID>10400</ID>
        <ID>10404</ID>
        <ID>10412</ID>
        <ID>10465</ID>
        <ID>10466</ID>
        <ID>10473</ID>
        <ID>10747</ID>
        <ID>10751</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\grove_l_04</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\grove_l_04.rgm</File>
      </RGMFiles>
      <Count>25</Count>
      <EntityIDs>
        <ID>10219</ID>
        <ID>10220</ID>
        <ID>10238</ID>
        <ID>10239</ID>
        <ID>10242</ID>
        <ID>10262</ID>
        <ID>10263</ID>
        <ID>10268</ID>
        <ID>10284</ID>
        <ID>10298</ID>
        <ID>10310</ID>
        <ID>10321</ID>
        <ID>10327</ID>
        <ID>10330</ID>
        <ID>10345</ID>
        <ID>10347</ID>
        <ID>10352</ID>
        <ID>10353</ID>
        <ID>10360</ID>
        <ID>10361</ID>
        <ID>10368</ID>
        <ID>10375</ID>
        <ID>10376</ID>
        <ID>10395</ID>
        <ID>10470</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\grove_l_03</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\grove_l_03.rgm</File>
      </RGMFiles>
      <Count>34</Count>
      <EntityIDs>
        <ID>10224</ID>
        <ID>10230</ID>
        <ID>10237</ID>
        <ID>10253</ID>
        <ID>10257</ID>
        <ID>10258</ID>
        <ID>10261</ID>
        <ID>10267</ID>
        <ID>10270</ID>
        <ID>10283</ID>
        <ID>10311</ID>
        <ID>10329</ID>
        <ID>10343</ID>
        <ID>10344</ID>
        <ID>10346</ID>
        <ID>10364</ID>
        <ID>10366</ID>
        <ID>10367</ID>
        <ID>10372</ID>
        <ID>10373</ID>
        <ID>10379</ID>
        <ID>10383</ID>
        <ID>10390</ID>
        <ID>10393</ID>
        <ID>10397</ID>
        <ID>10398</ID>
        <ID>10401</ID>
        <ID>10402</ID>
        <ID>10409</ID>
        <ID>10467</ID>
        <ID>10471</ID>
        <ID>10474</ID>
        <ID>10743</ID>
        <ID>10746</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\grove_simple_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\grove_simple_01.rgm</File>
      </RGMFiles>
      <Count>12</Count>
      <EntityIDs>
        <ID>10247</ID>
        <ID>10248</ID>
        <ID>10259</ID>
        <ID>10260</ID>
        <ID>10299</ID>
        <ID>10336</ID>
        <ID>10337</ID>
        <ID>10351</ID>
        <ID>10460</ID>
        <ID>10461</ID>
        <ID>10462</ID>
        <ID>10742</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\victory_point</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Bonus_points\Victorypoint.rgm</File>
        <File>DATA:Art\Models\Gameplay\Resource_points\Flags.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10273</ID>
        <ID>10274</ID>
        <ID>10275</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\vehicle_entry_point</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Structures\MapEntryPoint\MapEntryPoint.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10276</ID>
        <ID>10277</ID>
        <ID>10278</ID>
        <ID>10279</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10422</ID>
        <ID>10445</ID>
        <ID>10942</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10423</ID>
        <ID>10451</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_02\roughstone_3x1_house_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_02\roughstone_3x1_house_02.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10427</ID>
        <ID>10953</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10428</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10429</ID>
        <ID>10983</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10431</ID>
        <ID>10440</ID>
        <ID>10946</ID>
        <ID>10989</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10432</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10434</ID>
        <ID>10992</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_02\roughstone_3x2_barn_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_02\roughstone_3x2_barn_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10436</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_01\wood_2x2_tower_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_01\wood_2x2_tower_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10437</ID>
        <ID>10982</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x1_shed_01\roughstone_1x1_shed_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x1_shed_01\roughstone_1x1_shed_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10443</ID>
        <ID>10759</ID>
        <ID>10966</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10449</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_monastery_01\roughstone_3x3_monastery_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_monastery_01\roughstone_3x3_monastery_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10480</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10481</ID>
        <ID>10505</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_01\roughstone_3x3_church_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_01\roughstone_3x3_church_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10485</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\oak_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_l\oak_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10501</ID>
        <ID>10502</ID>
        <ID>10915</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_l\oak_03</Blueprint>
      <RGMFiles/>
      <Count>2</Count>
      <EntityIDs>
        <ID>10503</ID>
        <ID>10504</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\stone\rough_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\stone\rough_m_01.rgm</File>
      </RGMFiles>
      <Count>60</Count>
      <EntityIDs>
        <ID>10506</ID>
        <ID>10507</ID>
        <ID>10508</ID>
        <ID>10509</ID>
        <ID>10510</ID>
        <ID>10511</ID>
        <ID>10516</ID>
        <ID>10517</ID>
        <ID>10521</ID>
        <ID>10522</ID>
        <ID>10523</ID>
        <ID>10524</ID>
        <ID>10525</ID>
        <ID>10526</ID>
        <ID>10527</ID>
        <ID>10529</ID>
        <ID>10537</ID>
        <ID>10538</ID>
        <ID>10539</ID>
        <ID>10540</ID>
        <ID>10543</ID>
        <ID>10544</ID>
        <ID>10545</ID>
        <ID>10546</ID>
        <ID>10547</ID>
        <ID>10549</ID>
        <ID>10550</ID>
        <ID>10551</ID>
        <ID>10552</ID>
        <ID>10554</ID>
        <ID>10561</ID>
        <ID>10562</ID>
        <ID>10563</ID>
        <ID>10564</ID>
        <ID>10565</ID>
        <ID>10570</ID>
        <ID>10571</ID>
        <ID>10572</ID>
        <ID>10573</ID>
        <ID>10574</ID>
        <ID>10575</ID>
        <ID>10576</ID>
        <ID>10577</ID>
        <ID>10578</ID>
        <ID>10579</ID>
        <ID>10580</ID>
        <ID>10589</ID>
        <ID>10590</ID>
        <ID>10591</ID>
        <ID>10592</ID>
        <ID>10593</ID>
        <ID>10594</ID>
        <ID>10595</ID>
        <ID>10596</ID>
        <ID>10597</ID>
        <ID>10598</ID>
        <ID>10599</ID>
        <ID>10600</ID>
        <ID>10601</ID>
        <ID>10604</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\stone\rough_m_gate_post_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\stone\rough_m_gate_post_01.rgm</File>
      </RGMFiles>
      <Count>8</Count>
      <EntityIDs>
        <ID>10513</ID>
        <ID>10528</ID>
        <ID>10533</ID>
        <ID>10534</ID>
        <ID>10548</ID>
        <ID>10553</ID>
        <ID>10566</ID>
        <ID>10567</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\stone\rough_m_gate_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\stone\rough_m_gate_01.rgm</File>
      </RGMFiles>
      <Count>12</Count>
      <EntityIDs>
        <ID>10519</ID>
        <ID>10531</ID>
        <ID>10535</ID>
        <ID>10536</ID>
        <ID>10541</ID>
        <ID>10555</ID>
        <ID>10557</ID>
        <ID>10558</ID>
        <ID>10559</ID>
        <ID>10560</ID>
        <ID>10605</ID>
        <ID>10606</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\statues\town_l_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\statues\town_l_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10569</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_m_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_m_02.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10610</ID>
        <ID>10620</ID>
        <ID>10621</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_m_03</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_m_03.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10611</ID>
        <ID>10622</ID>
        <ID>10623</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_s_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_s_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10612</ID>
        <ID>10624</ID>
        <ID>10654</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_s_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_s_02.rgm</File>
      </RGMFiles>
      <Count>6</Count>
      <EntityIDs>
        <ID>10613</ID>
        <ID>10625</ID>
        <ID>10626</ID>
        <ID>10627</ID>
        <ID>10628</ID>
        <ID>10653</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_s_03</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_s_03.rgm</File>
      </RGMFiles>
      <Count>5</Count>
      <EntityIDs>
        <ID>10614</ID>
        <ID>10629</ID>
        <ID>10630</ID>
        <ID>10631</ID>
        <ID>10656</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_s_04</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_s_04.rgm</File>
      </RGMFiles>
      <Count>7</Count>
      <EntityIDs>
        <ID>10615</ID>
        <ID>10632</ID>
        <ID>10633</ID>
        <ID>10634</ID>
        <ID>10635</ID>
        <ID>10636</ID>
        <ID>10655</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\statues\cemetary_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\statues\cemetary_m_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10640</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\gravestone_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\gravestone_m_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10644</ID>
        <ID>10652</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\mausoleum_l_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\mausoleum_l_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10647</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\mausoleum_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\mausoleum_m_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10648</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\grave_stones\mausoleum_m_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\grave_stones\mausoleum_m_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10651</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_s\maple_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_s\maple_02.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10665</ID>
        <ID>10722</ID>
        <ID>10723</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\nis_farmfence_long_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\nis_farmfence_long_01.rgm</File>
      </RGMFiles>
      <Count>12</Count>
      <EntityIDs>
        <ID>10676</ID>
        <ID>10677</ID>
        <ID>10701</ID>
        <ID>10708</ID>
        <ID>10716</ID>
        <ID>10717</ID>
        <ID>10917</ID>
        <ID>10918</ID>
        <ID>10919</ID>
        <ID>10920</ID>
        <ID>10921</ID>
        <ID>10923</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\farmfence_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\farmfence_01.rgm</File>
      </RGMFiles>
      <Count>10</Count>
      <EntityIDs>
        <ID>10696</ID>
        <ID>10697</ID>
        <ID>10705</ID>
        <ID>10711</ID>
        <ID>10712</ID>
        <ID>10713</ID>
        <ID>10714</ID>
        <ID>10715</ID>
        <ID>10718</ID>
        <ID>10719</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\fieldfence_gate_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\fieldfence_gate_01.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10698</ID>
        <ID>10699</ID>
        <ID>10702</ID>
        <ID>10703</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\farmfence_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\farmfence_02.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10720</ID>
        <ID>10721</ID>
        <ID>10731</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\yards_parks\firewood_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\yards_parks\firewood_01.rgm</File>
      </RGMFiles>
      <Count>4</Count>
      <EntityIDs>
        <ID>10724</ID>
        <ID>10725</ID>
        <ID>10726</ID>
        <ID>10727</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\yards_parks\firewood_chopblock_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\yards_parks\firewood_chopblock_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10728</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\market\wagon_04</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\market\wagon_04.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10729</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\farmfence_dmg_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\farmfence_dmg_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10732</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\fieldfence_post_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\fieldfence_post_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10733</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\scrub\branch_pile_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\scrub\branch_pile_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10739</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10740</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\steps\8x8_octogon</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\steps\8x8_octogon.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10741</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10756</ID>
        <ID>10952</ID>
        <ID>10958</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\defenses\sandbags\sandbag_wall_01</Blueprint>
      <RGMFiles/>
      <Count>16</Count>
      <EntityIDs>
        <ID>10765</ID>
        <ID>10766</ID>
        <ID>10767</ID>
        <ID>10768</ID>
        <ID>10769</ID>
        <ID>10779</ID>
        <ID>10784</ID>
        <ID>10785</ID>
        <ID>10800</ID>
        <ID>10801</ID>
        <ID>10803</ID>
        <ID>10804</ID>
        <ID>10818</ID>
        <ID>10819</ID>
        <ID>10820</ID>
        <ID>10824</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\defenses\sandbags\sandbag_section_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\defenses\sandbags\sandbag_section_02.rgm</File>
      </RGMFiles>
      <Count>13</Count>
      <EntityIDs>
        <ID>10770</ID>
        <ID>10775</ID>
        <ID>10781</ID>
        <ID>10786</ID>
        <ID>10789</ID>
        <ID>10798</ID>
        <ID>10799</ID>
        <ID>10809</ID>
        <ID>10812</ID>
        <ID>10815</ID>
        <ID>10817</ID>
        <ID>10826</ID>
        <ID>10828</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\defenses\sandbags\sandbag_section_03</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\defenses\sandbags\sandbag_section_03.rgm</File>
      </RGMFiles>
      <Count>7</Count>
      <EntityIDs>
        <ID>10771</ID>
        <ID>10778</ID>
        <ID>10780</ID>
        <ID>10787</ID>
        <ID>10810</ID>
        <ID>10813</ID>
        <ID>10827</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\defenses\sandbags\sandbag_pile_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\defenses\sandbags\sandbag_pile_01.rgm</File>
      </RGMFiles>
      <Count>10</Count>
      <EntityIDs>
        <ID>10774</ID>
        <ID>10777</ID>
        <ID>10783</ID>
        <ID>10790</ID>
        <ID>10811</ID>
        <ID>10821</ID>
        <ID>10822</ID>
        <ID>10823</ID>
        <ID>10830</ID>
        <ID>10831</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\props\mg42_hmg</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Common\Weapons\HEAVY_MACHINE_GUNS.rgm</File>
        <File>DATA:Art\Models\Races\Axis\Soldiers\Weapons\MG42_Heavy_Tripod.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10797</ID>
        <ID>10978</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\props\flakvierling38_quad20mm_aagun</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Races\Axis\Vehicles\FLAKVIERLING 38 20mm\FLAKVIERLING 38 20mm.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10805</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\defenses\sandbags\sandbag_pile_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\defenses\sandbags\sandbag_pile_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10825</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\spindle_wire</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\spindle_wire.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10851</ID>
        <ID>10852</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\barrels\wood_dark_m_03</Blueprint>
      <RGMFiles/>
      <Count>1</Count>
      <EntityIDs>
        <ID>10855</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\barrels\wood_dark_l_02</Blueprint>
      <RGMFiles/>
      <Count>1</Count>
      <EntityIDs>
        <ID>10856</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\munitions_case_ax_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\munitions_case_ax_01.rgm</File>
      </RGMFiles>
      <Count>3</Count>
      <EntityIDs>
        <ID>10861</ID>
        <ID>10863</ID>
        <ID>10979</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\munitions_case_ax_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\munitions_case_ax_02.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10862</ID>
        <ID>10899</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\trunk_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\trunk_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10867</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\barrels\metal_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\barrels\metal_m_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10882</ID>
        <ID>10885</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\spindle_wire_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\spindle_wire_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10887</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\allied_supplies_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\allied_supplies_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10888</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\alliedsupply_stack_m_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\alliedsupply_stack_m_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10893</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10916</ID>
        <ID>10944</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10924</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10925</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_04</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_04.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10927</ID>
        <ID>10933</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_07</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_07.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10929</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_08</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_08.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10931</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_05</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_05.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10932</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\bushes\bush_row_03</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\bushes\bush_row_03.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10934</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10943</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10949</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\accoutrements\alliedsupply_stack_m_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\accoutrements\alliedsupply_stack_m_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10973</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\ai_military_high</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Military_AI\High.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10974</ID>
        <ID>10975</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\gameplay\ai_military_chokepoint</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\Gameplay\Military_AI\Med.rgm</File>
      </RGMFiles>
      <Count>2</Count>
      <EntityIDs>
        <ID>10976</ID>
        <ID>10977</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_2x2_beams_02\roughtimb_2x2_beams_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_2x2_beams_02\roughtimb_2x2_beams_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10980</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10981</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10984</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_2x2_beams_01\roughtimb_2x2_beams_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_2x2_beams_01\roughtimb_2x2_beams_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10985</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01.rgm</File>
      </RGMFiles>
      <Count>1</Count>
      <EntityIDs>
        <ID>10994</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_ambient\objects\walls\wood\fieldfence_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_ambient\objects\walls\wood\fieldfence_01.rgm</File>
      </RGMFiles>
      <Count>160</Count>
      <EntityIDs>
        <ID>10995</ID>
        <ID>10997</ID>
        <ID>11003</ID>
        <ID>11005</ID>
        <ID>11007</ID>
        <ID>11009</ID>
        <ID>11011</ID>
        <ID>11013</ID>
        <ID>11015</ID>
        <ID>11016</ID>
        <ID>11018</ID>
        <ID>11020</ID>
        <ID>11021</ID>
        <ID>11023</ID>
        <ID>11026</ID>
        <ID>11028</ID>
        <ID>11065</ID>
        <ID>11067</ID>
        <ID>11068</ID>
        <ID>11070</ID>
        <ID>11072</ID>
        <ID>11075</ID>
        <ID>11078</ID>
        <ID>11080</ID>
        <ID>11081</ID>
        <ID>11082</ID>
        <ID>11084</ID>
        <ID>11087</ID>
        <ID>11088</ID>
        <ID>11091</ID>
        <ID>11093</ID>
        <ID>11094</ID>
        <ID>11095</ID>
        <ID>11096</ID>
        <ID>11097</ID>
        <ID>11099</ID>
        <ID>11102</ID>
        <ID>11103</ID>
        <ID>11104</ID>
        <ID>11106</ID>
        <ID>11108</ID>
        <ID>11111</ID>
        <ID>11112</ID>
        <ID>11114</ID>
        <ID>11118</ID>
        <ID>11120</ID>
        <ID>11122</ID>
        <ID>11123</ID>
        <ID>11125</ID>
        <ID>11127</ID>
        <ID>11128</ID>
        <ID>11130</ID>
        <ID>11133</ID>
        <ID>11137</ID>
        <ID>11140</ID>
        <ID>11141</ID>
        <ID>11144</ID>
        <ID>11146</ID>
        <ID>11147</ID>
        <ID>11148</ID>
        <ID>11150</ID>
        <ID>11153</ID>
        <ID>11154</ID>
        <ID>11157</ID>
        <ID>11159</ID>
        <ID>11160</ID>
        <ID>11162</ID>
        <ID>11165</ID>
        <ID>11166</ID>
        <ID>11167</ID>
        <ID>11169</ID>
        <ID>11171</ID>
        <ID>11174</ID>
        <ID>11175</ID>
        <ID>11177</ID>
        <ID>11181</ID>
        <ID>11183</ID>
        <ID>11185</ID>
        <ID>11186</ID>
        <ID>11188</ID>
        <ID>11191</ID>
        <ID>11192</ID>
        <ID>11194</ID>
        <ID>11196</ID>
        <ID>11200</ID>
        <ID>11203</ID>
        <ID>11204</ID>
        <ID>11206</ID>
        <ID>11208</ID>
        <ID>11211</ID>
        <ID>11212</ID>
        <ID>11215</ID>
        <ID>11217</ID>
        <ID>11218</ID>
        <ID>11219</ID>
        <ID>11221</ID>
        <ID>11223</ID>
        <ID>11225</ID>
        <ID>11226</ID>
        <ID>11229</ID>
        <ID>11230</ID>
        <ID>11233</ID>
        <ID>11235</ID>
        <ID>11237</ID>
        <ID>11239</ID>
        <ID>11241</ID>
        <ID>11244</ID>
        <ID>11246</ID>
        <ID>11247</ID>
        <ID>11249</ID>
        <ID>11251</ID>
        <ID>11252</ID>
        <ID>11254</ID>
        <ID>11256</ID>
        <ID>11258</ID>
        <ID>11259</ID>
        <ID>11263</ID>
        <ID>11264</ID>
        <ID>11265</ID>
        <ID>11267</ID>
        <ID>11269</ID>
        <ID>11270</ID>
        <ID>11273</ID>
        <ID>11274</ID>
        <ID>11277</ID>
        <ID>11278</ID>
        <ID>11282</ID>
        <ID>11283</ID>
        <ID>11285</ID>
        <ID>11287</ID>
        <ID>11290</ID>
        <ID>11293</ID>
        <ID>11295</ID>
        <ID>11297</ID>
        <ID>11307</ID>
        <ID>11309</ID>
        <ID>11311</ID>
        <ID>11313</ID>
        <ID>11315</ID>
        <ID>11317</ID>
        <ID>11319</ID>
        <ID>11321</ID>
        <ID>11324</ID>
        <ID>11326</ID>
        <ID>11328</ID>
        <ID>11329</ID>
        <ID>11330</ID>
        <ID>11332</ID>
        <ID>11335</ID>
        <ID>11337</ID>
        <ID>11344</ID>
        <ID>11345</ID>
        <ID>11348</ID>
        <ID>11350</ID>
        <ID>11352</ID>
        <ID>11354</ID>
        <ID>11356</ID>
        <ID>11358</ID>
        <ID>11359</ID>
        <ID>11361</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\plants\ivy_02</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\plants\ivy_02.rgm</File>
      </RGMFiles>
      <Count>160</Count>
      <EntityIDs>
        <ID>10996</ID>
        <ID>10998</ID>
        <ID>11004</ID>
        <ID>11006</ID>
        <ID>11008</ID>
        <ID>11010</ID>
        <ID>11012</ID>
        <ID>11014</ID>
        <ID>11017</ID>
        <ID>11019</ID>
        <ID>11022</ID>
        <ID>11024</ID>
        <ID>11025</ID>
        <ID>11027</ID>
        <ID>11029</ID>
        <ID>11030</ID>
        <ID>11063</ID>
        <ID>11064</ID>
        <ID>11066</ID>
        <ID>11069</ID>
        <ID>11071</ID>
        <ID>11073</ID>
        <ID>11074</ID>
        <ID>11076</ID>
        <ID>11077</ID>
        <ID>11079</ID>
        <ID>11083</ID>
        <ID>11085</ID>
        <ID>11086</ID>
        <ID>11089</ID>
        <ID>11090</ID>
        <ID>11092</ID>
        <ID>11098</ID>
        <ID>11100</ID>
        <ID>11101</ID>
        <ID>11105</ID>
        <ID>11107</ID>
        <ID>11109</ID>
        <ID>11110</ID>
        <ID>11113</ID>
        <ID>11115</ID>
        <ID>11116</ID>
        <ID>11117</ID>
        <ID>11119</ID>
        <ID>11121</ID>
        <ID>11124</ID>
        <ID>11126</ID>
        <ID>11129</ID>
        <ID>11131</ID>
        <ID>11132</ID>
        <ID>11134</ID>
        <ID>11135</ID>
        <ID>11136</ID>
        <ID>11138</ID>
        <ID>11139</ID>
        <ID>11142</ID>
        <ID>11143</ID>
        <ID>11145</ID>
        <ID>11149</ID>
        <ID>11151</ID>
        <ID>11152</ID>
        <ID>11155</ID>
        <ID>11156</ID>
        <ID>11158</ID>
        <ID>11161</ID>
        <ID>11163</ID>
        <ID>11164</ID>
        <ID>11168</ID>
        <ID>11170</ID>
        <ID>11172</ID>
        <ID>11173</ID>
        <ID>11176</ID>
        <ID>11178</ID>
        <ID>11179</ID>
        <ID>11180</ID>
        <ID>11182</ID>
        <ID>11184</ID>
        <ID>11187</ID>
        <ID>11189</ID>
        <ID>11190</ID>
        <ID>11193</ID>
        <ID>11195</ID>
        <ID>11197</ID>
        <ID>11198</ID>
        <ID>11199</ID>
        <ID>11201</ID>
        <ID>11202</ID>
        <ID>11205</ID>
        <ID>11207</ID>
        <ID>11209</ID>
        <ID>11210</ID>
        <ID>11213</ID>
        <ID>11214</ID>
        <ID>11216</ID>
        <ID>11220</ID>
        <ID>11222</ID>
        <ID>11224</ID>
        <ID>11227</ID>
        <ID>11228</ID>
        <ID>11231</ID>
        <ID>11232</ID>
        <ID>11234</ID>
        <ID>11236</ID>
        <ID>11238</ID>
        <ID>11240</ID>
        <ID>11242</ID>
        <ID>11243</ID>
        <ID>11245</ID>
        <ID>11248</ID>
        <ID>11250</ID>
        <ID>11253</ID>
        <ID>11255</ID>
        <ID>11257</ID>
        <ID>11260</ID>
        <ID>11261</ID>
        <ID>11262</ID>
        <ID>11266</ID>
        <ID>11268</ID>
        <ID>11271</ID>
        <ID>11272</ID>
        <ID>11275</ID>
        <ID>11276</ID>
        <ID>11279</ID>
        <ID>11280</ID>
        <ID>11281</ID>
        <ID>11284</ID>
        <ID>11286</ID>
        <ID>11288</ID>
        <ID>11289</ID>
        <ID>11291</ID>
        <ID>11292</ID>
        <ID>11294</ID>
        <ID>11296</ID>
        <ID>11298</ID>
        <ID>11308</ID>
        <ID>11310</ID>
        <ID>11312</ID>
        <ID>11314</ID>
        <ID>11316</ID>
        <ID>11318</ID>
        <ID>11320</ID>
        <ID>11322</ID>
        <ID>11323</ID>
        <ID>11325</ID>
        <ID>11327</ID>
        <ID>11331</ID>
        <ID>11333</ID>
        <ID>11334</ID>
        <ID>11336</ID>
        <ID>11338</ID>
        <ID>11343</ID>
        <ID>11346</ID>
        <ID>11347</ID>
        <ID>11349</ID>
        <ID>11351</ID>
        <ID>11353</ID>
        <ID>11355</ID>
        <ID>11357</ID>
        <ID>11360</ID>
        <ID>11362</ID>
      </EntityIDs>
    </Entity>
    <Entity>
      <Blueprint>ebps\environment\art_nature\trees_s\orchard_apple_01</Blueprint>
      <RGMFiles>
        <File>DATA:Art\Models\environment\art_nature\trees_s\orchard_apple_01.rgm</File>
      </RGMFiles>
      <Count>105</Count>
      <EntityIDs>
        <ID>11383</ID>
        <ID>11384</ID>
        <ID>11385</ID>
        <ID>11386</ID>
        <ID>11387</ID>
        <ID>11388</ID>
        <ID>11394</ID>
        <ID>11396</ID>
        <ID>11397</ID>
        <ID>11398</ID>
        <ID>11399</ID>
        <ID>11400</ID>
        <ID>11401</ID>
        <ID>11402</ID>
        <ID>11403</ID>
        <ID>11404</ID>
        <ID>11405</ID>
        <ID>11406</ID>
        <ID>11407</ID>
        <ID>11409</ID>
        <ID>11410</ID>
        <ID>11411</ID>
        <ID>11412</ID>
        <ID>11413</ID>
        <ID>11414</ID>
        <ID>11415</ID>
        <ID>11416</ID>
        <ID>11417</ID>
        <ID>11418</ID>
        <ID>11419</ID>
        <ID>11420</ID>
        <ID>11421</ID>
        <ID>11422</ID>
        <ID>11424</ID>
        <ID>11425</ID>
        <ID>11426</ID>
        <ID>11427</ID>
        <ID>11428</ID>
        <ID>11429</ID>
        <ID>11430</ID>
        <ID>11431</ID>
        <ID>11432</ID>
        <ID>11433</ID>
        <ID>11434</ID>
        <ID>11435</ID>
        <ID>11436</ID>
        <ID>11437</ID>
        <ID>11438</ID>
        <ID>11439</ID>
        <ID>11440</ID>
        <ID>11441</ID>
        <ID>11442</ID>
        <ID>11443</ID>
        <ID>11444</ID>
        <ID>11445</ID>
        <ID>11446</ID>
        <ID>11452</ID>
        <ID>11453</ID>
        <ID>11454</ID>
        <ID>11455</ID>
        <ID>11456</ID>
        <ID>11457</ID>
        <ID>11459</ID>
        <ID>11461</ID>
        <ID>11462</ID>
        <ID>11464</ID>
        <ID>11465</ID>
        <ID>11466</ID>
        <ID>11467</ID>
        <ID>11469</ID>
        <ID>11470</ID>
        <ID>11472</ID>
        <ID>11503</ID>
        <ID>11504</ID>
        <ID>11505</ID>
        <ID>11507</ID>
        <ID>11508</ID>
        <ID>11516</ID>
        <ID>11518</ID>
        <ID>11519</ID>
        <ID>11520</ID>
        <ID>11521</ID>
        <ID>11523</ID>
        <ID>11524</ID>
        <ID>11525</ID>
        <ID>11530</ID>
        <ID>11531</ID>
        <ID>11532</ID>
        <ID>11533</ID>
        <ID>11534</ID>
        <ID>11535</ID>
        <ID>11536</ID>
        <ID>11537</ID>
        <ID>11538</ID>
        <ID>11539</ID>
        <ID>11540</ID>
        <ID>11541</ID>
        <ID>11542</ID>
        <ID>11543</ID>
        <ID>11544</ID>
        <ID>11545</ID>
        <ID>11546</ID>
        <ID>11551</ID>
        <ID>11552</ID>
        <ID>11553</ID>
      </EntityIDs>
    </Entity>
  </Entities>
  <Splats/>
  <Decals/>
  <Strips>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\dirt\river_edge_01</Name>
      <Width>128</Width>
      <Height>1024</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>18</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\nm_road_dirt\road_edge</Name>
      <Width>128</Width>
      <Height>512</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>4</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\road_asphalt\rural_highway_01</Name>
      <Width>256</Width>
      <Height>512</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>5</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\road_asphalt\country_road_wet_02</Name>
      <Width>256</Width>
      <Height>512</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>7</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\field\bia_farm</Name>
      <Width>128</Width>
      <Height>256</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>53</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\field\farm_harvest</Name>
      <Width>128</Width>
      <Height>256</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>25</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\field\farm_wet_01</Name>
      <Width>128</Width>
      <Height>256</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>27</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\field\farm_brown</Name>
      <Width>128</Width>
      <Height>256</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>16</Count>
    </Strip>
    <Strip>
      <Name>DATA:art\scenarios\textures\splats\ditch\ditch_dry</Name>
      <Width>128</Width>
      <Height>512</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT5</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>11</Count>
    </Strip>
  </Strips>
  <Tiles>
    <Tile>
      <Name>&lt;unnamed spooge object&gt;</Name>
      <Width>512</Width>
      <Height>512</Height>
      <Length>1</Length>
      <Dimension>Dimension_2D</Dimension>
      <TexelType>TT_DXT1</TexelType>
      <TexelSize>TS_Default</TexelSize>
      <UseMipmap>true</UseMipmap>
      <Count>462</Count>
    </Tile>
  </Tiles>
  <Map>
    <Island>
      <Width>640</Width>
      <Length>640</Length>
    </Island>
    <Playable>
      <Width>544</Width>
      <Length>544</Length>
    </Playable>
  </Map>
</File>
