function OnInitID()

	-- [[ Markers ]]

	-- [[ Squad Groups ]]
	sg_aacrew1 = SGroup_CreateIfNotFound("sg_aacrew1")
	sg_aacrew2 = SGroup_CreateIfNotFound("sg_aacrew2")
	sg_aacrew3 = SGroup_CreateIfNotFound("sg_aacrew3")
	sg_aacrew4 = SGroup_CreateIfNotFound("sg_aacrew4")
	sg_firstenemies3 = SGroup_CreateIfNotFound("sg_firstenemies3")
	sg_hideNIS01 = SGroup_CreateIfNotFound("sg_hideNIS01")
	sg_mgcrew1 = SGroup_CreateIfNotFound("sg_mgcrew1")
	sg_mgcrews = SGroup_CreateIfNotFound("sg_mgcrews")

	-- [[ Entity Groups ]]
	art_nature = EGroup_CreateIfNotFound("art_nature")
	eg_best_videocap_TEMP = EGroup_CreateIfNotFound("eg_best_videocap_TEMP")
	eg_bonus1 = EGroup_CreateIfNotFound("eg_bonus1")
	eg_bridge_house1 = EGroup_CreateIfNotFound("eg_bridge_house1")
	eg_bridge_house2 = EGroup_CreateIfNotFound("eg_bridge_house2")
	eg_bunker3 = EGroup_CreateIfNotFound("eg_bunker3")
	eg_bunker4 = EGroup_CreateIfNotFound("eg_bunker4")
	eg_bunker_group = EGroup_CreateIfNotFound("eg_bunker_group")
	eg_bunkers = EGroup_CreateIfNotFound("eg_bunkers")
	eg_carpiquet_building1 = EGroup_CreateIfNotFound("eg_carpiquet_building1")
	eg_carpiquet_building2 = EGroup_CreateIfNotFound("eg_carpiquet_building2")
	eg_carpiquet_building6 = EGroup_CreateIfNotFound("eg_carpiquet_building6")
	eg_carpiquet_building9 = EGroup_CreateIfNotFound("eg_carpiquet_building9")
	eg_carpiquet_fuel = EGroup_CreateIfNotFound("eg_carpiquet_fuel")
	eg_carpiquet_trench_spawn = EGroup_CreateIfNotFound("eg_carpiquet_trench_spawn")
	eg_control_tower_sheds = EGroup_CreateIfNotFound("eg_control_tower_sheds")
	eg_control_tower_sheds_blowup = EGroup_CreateIfNotFound("eg_control_tower_sheds_blowup")
	eg_control_tower_sheds_blowup1 = EGroup_CreateIfNotFound("eg_control_tower_sheds_blowup1")
	eg_control_tower_sheds_blowup2 = EGroup_CreateIfNotFound("eg_control_tower_sheds_blowup2")
	eg_field_bunker1 = EGroup_CreateIfNotFound("eg_field_bunker1")
	eg_field_bunker2 = EGroup_CreateIfNotFound("eg_field_bunker2")
	eg_flag1 = EGroup_CreateIfNotFound("eg_flag1")
	eg_flak88_gun01 = EGroup_CreateIfNotFound("eg_flak88_gun01")
	eg_flak88_gun03 = EGroup_CreateIfNotFound("eg_flak88_gun03")
	eg_flak_crew_spawn = EGroup_CreateIfNotFound("eg_flak_crew_spawn")
	eg_forest_point10 = EGroup_CreateIfNotFound("eg_forest_point10")
	eg_forest_point2 = EGroup_CreateIfNotFound("eg_forest_point2")
	eg_forest_point3 = EGroup_CreateIfNotFound("eg_forest_point3")
	eg_forest_point5 = EGroup_CreateIfNotFound("eg_forest_point5")
	eg_forest_point6 = EGroup_CreateIfNotFound("eg_forest_point6")
	eg_forest_point7 = EGroup_CreateIfNotFound("eg_forest_point7")
	eg_forest_point9 = EGroup_CreateIfNotFound("eg_forest_point9")
	eg_fours_mg1 = EGroup_CreateIfNotFound("eg_fours_mg1")
	eg_fuel = EGroup_CreateIfNotFound("eg_fuel")
	eg_fuel_sheds = EGroup_CreateIfNotFound("eg_fuel_sheds")
	eg_hangar3_blowup = EGroup_CreateIfNotFound("eg_hangar3_blowup")
	eg_hangar3_blowup1 = EGroup_CreateIfNotFound("eg_hangar3_blowup1")
	eg_hideNIS01 = EGroup_CreateIfNotFound("eg_hideNIS01")
	eg_landing_cp2 = EGroup_CreateIfNotFound("eg_landing_cp2")
	eg_landing_cp4 = EGroup_CreateIfNotFound("eg_landing_cp4")
	eg_lz4_at1 = EGroup_CreateIfNotFound("eg_lz4_at1")
	eg_muni = EGroup_CreateIfNotFound("eg_muni")
	eg_munitionsbox1 = EGroup_CreateIfNotFound("eg_munitionsbox1")
	eg_munitionsbox2 = EGroup_CreateIfNotFound("eg_munitionsbox2")
	eg_player3base = EGroup_CreateIfNotFound("eg_player3base")
	eg_player3hq = EGroup_CreateIfNotFound("eg_player3hq")
	eg_road_control = EGroup_CreateIfNotFound("eg_road_control")
	eg_road_cp2 = EGroup_CreateIfNotFound("eg_road_cp2")
	eg_runway_building_guard = EGroup_CreateIfNotFound("eg_runway_building_guard")
	eg_searchlight1 = EGroup_CreateIfNotFound("eg_searchlight1")
	eg_searchlight2 = EGroup_CreateIfNotFound("eg_searchlight2")
	eg_speaker3 = EGroup_CreateIfNotFound("eg_speaker3")
	eg_strat_points = EGroup_CreateIfNotFound("eg_strat_points")
	eg_town2 = EGroup_CreateIfNotFound("eg_town2")
	eg_walls_aasite = EGroup_CreateIfNotFound("eg_walls_aasite")

end
